Description
(Double Donks: 0)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
+20% projectile speed
Cannonballs push players back on impact
Killstreaker: Fire Horns
Sheen: Deadly Daffodil
Killstreaks Active
Cannonballs do not explode on impact
Double Donk! Bomb explosions after a cannon ball impact will deal mini-crits to impact victims